Overview

11,530Matches
56.7%Win %
1.45K/D
5.05KDA
47.0%Accuracy
163,772Kills
112,984Deaths
22,223Assists

Competitive Ranks

Ranked Slayer
CurrentOnyx1522
Season MaxOnyx1522
All-Time MaxOnyx1596
Ranked Tactical
CurrentPlacement(5 to go)
Season MaxPlacement(5 to go)
All-Time MaxOnyx1596
Ranked Arena
CurrentPlatinum 41132
Season MaxPlatinum 41132
All-Time MaxDiamond 11257
Ranked Snipers
CurrentOnyx1754
Season MaxOnyx1768
All-Time MaxOnyx1768
Ranked Doubles
CurrentPlacement(3 to go)
Season MaxPlacement(3 to go)
All-Time MaxDiamond 21323

Accuracy

Shot accuracy (shots landed / shots fired) across all matches. The distribution shows how often you hit each accuracy bracket, and the trend tracks your rolling 20-game average over time.

Accuracy Distribution

Accuracy Trend

Maps

Every map you've played at least 10 times, with games, win rate, and K/D. Green = above 55% WR / above 1.2 K/D, red = below 50% WR / below 1.0 K/D. Click column headers to sort.

Live Fire
580
54.0%
1.17
Solitude
564
57.1%
1.27
Recharge
524
53.8%
1.19
Empyrean
523
58.1%
1.27
Streets
486
54.1%
1.22
Aquarius
446
51.3%
1.13
Dredge
356
61.2%
1.58
Argyle
326
54.6%
1.29
Fortress
308
61.4%
1.32
Sylvanus
295
56.6%
1.39

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Win/Loss Streaks

Consecutive win and loss streaks across your entire match history. The distribution shows how common each streak length is, and the top 10 chart ranks your longest streaks with K/D and accuracy stats during each run.

23Longest Win Streak
11Longest Loss Streak

Streak Length Distribution

Top 10 Streaks

Clutch Factor

Uses pre-match win probability from ranked matchmaking data. A 'clutch win' is winning as the underdog (your team had less than 49% chance). A 'choke loss' is losing as the favorite (more than 51% chance). Win probabilities in ranked are tight (typically 47-53%), so even small edges matter.

2474Clutch Wins
1874Choke Losses
56.4%Clutch Win Rate
11412Matches w/ Data

Outcomes by Pre-Match Win Probability

Top Clutch Wins

2.4%Vagabond3.80 K/D2025-06-27
2.8%Empyrean4.67 K/D2025-07-24
2.8%Absolution2.43 K/D2025-07-02
3.9%Dynasty2.60 K/D2025-08-13
4.3%Forbidden5.00 K/D2024-06-25
4.4%Starboard2.86 K/D2025-08-10
4.6%Nemesis2.29 K/D2026-02-21
4.9%Takamanohara2.29 K/D2025-08-10
4.9%Recharge1.88 K/D2025-08-02
5.2%Takamanohara4.80 K/D2025-08-02

Top Choke Losses

96.5%Interference0.36 K/D2026-04-16
94%Empyrean0.83 K/D2024-08-04
93.6%Empyrean0.33 K/D2025-05-07
93%Streets0.73 K/D2026-04-01
92.9%High Ground1.64 K/D2025-06-03
92.7%Aquarius1.27 K/D2024-09-23
92.4%Dredge0.63 K/D2024-12-09
92.3%Illusion0.58 K/D2024-10-04
91.6%Isolation2.00 K/D2026-04-23
91.4%Empyrean0.62 K/D2024-12-09

Tilt Detector

Detects sessions where your performance fell off a cliff. Within each session (4+ games), a rolling 3-game KDA is tracked from start to finish. A session is flagged as 'tilted' when KDA drops 8+ points from its peak to the session end. The line chart shows your worst tilt sessions — how your KDA crumbled game by game.

33.5%Tilt Rate
225/671Tilted Sessions
58.4%Avg 1st Half WR
53.3%Avg 2nd Half WR

KDA Drop Distribution (peak to end)

Worst Tilt Sessions (KDA over time)

When to Play

Heatmap of when you play and how you perform. Each cell is one hour on one day — columns reveal your best hours of day, rows your best days of the week. Toggle between game volume and win rate. The bar chart below summarizes games and win rate by day — green bars are above 55% WR, red below 50%.

12a1a2a3a4a5a6a7a8a9a10a11a12p1p2p3p4p5p6p7p8p9p10p11p
Sun
Mon
Tue
Wed
Thu
Fri
Sat

Carry Score

How often you finish as the top player on your team. 'Carrying' = finishing rank 1 or 2. The rank distribution shows how your win rate and K/D change at each team position. The trend line tracks your rolling average rank — lower is better (Y-axis is inverted).

40.6%Carry Rate (Top 2)
99.9%WR When Carrying
27.1%WR When Not
3.6Avg Rank

Games & Win Rate by Rank

Average Rank Over Time

Damage Efficiency

DamageDone / DamageTaken ratio — a measure of combat efficiency separate from K/D. A ratio above 1.0 means you deal more damage than you take. The distribution chart also shows win rate at each ratio level, revealing how strongly damage efficiency predicts wins.

1.36Damage Ratio
2,557Avg Damage Done
1,882Avg Damage Taken
1.55Ratio in Wins
1.15Ratio in Losses

Damage Ratio Over Time

Damage Ratio Distribution & Win Rate

Headshot Rate

Percentage of kills that are headshots (KillsHeadshot / TotalKills). The trend line tracks your rolling 20-game headshot rate over time. Per-mode breakdowns are in the Modes table.

75.9%Overall Headshot Rate

Kills Over Expected (KOE)

Like WAR in baseball — measures your true impact beyond raw K/D. KOE = actual kills minus expected kills based on matchmaking. Positive means you outperform what the system predicts. DOE (Deaths Over Expected) shows if you die more or less than expected — negative is good.

-4504Career KOE
-0.39Avg KOE / Game
-14551Career DOE
11,494Matches

Cumulative KOE & DOE Over Time

Per-Game KOE Distribution

Modes

Per-mode breakdown — Games, Win %, K/D, headshot rate, and KDA standard deviation (lower = steadier). Modes with fewer than 5 games are excluded. Click a column header to sort.

Slayer:Arena Tactical
3541
56.9%
1.67
97.1%
6.36
Team Snipers:Arena
2521
62.8%
1.86
53.6%
6.06
Ranked:Tactical Slayer
1454
54.7%
1.04
88.3%
4.76
Tactical:Slayer Bandit
1103
49.8%
1.36
74.2%
6.13
Ranked:Team Snipers
1063
53.0%
1.00
50.5%
4.75
Ranked:Slayer
835
55.9%
1.02
65.6%
4.23
Community:Tactical Slayer
477
60.4%
1.77
97.6%
5.42
Team Slayer:Arena
82
56.1%
1.43
68.7%
6.31
Ranked:Doubles Slayer
58
51.7%
1.04
72.5%
5.30
Ranked:CTF 3 Captures
48
45.8%
1.17
67.4%
7.00
Super Fiesta:Slayer
44
56.8%
1.03
16.8%
4.67
Ranked:King of the Hill
35
57.1%
0.93
73.6%
6.51
Ranked:Oddball
34
47.1%
0.94
70.0%
7.01
Ranked:Strongholds
32
62.5%
1.24
72.0%
7.39
CTF:Arena
25
68.0%
0.90
31.4%
4.46
Slayer:Arena
17
47.1%
0.94
35.4%
6.61
Ranked:CTF 5 Captures
16
43.8%
0.94
68.0%
6.46
Community:Team Snipers
10
20.0%
1.11
36.6%
3.87
Arena:FFA Shotty Snipes Slayer
10
40.0%
2.35
54.7%
5.93
Fiesta:Slayer
9
55.6%
1.31
31.3%
7.26
Arena:VIP
8
62.5%
1.21
25.7%
4.50
BTB:Slayer
7
57.1%
0.79
28.9%
6.49
Arena:Slayer BR
6
83.3%
1.04
79.7%
3.69
Assault:Neutral Bomb Ranked
6
33.3%
0.90
65.8%
3.59
Slayer:Doubles
5
80.0%
1.21
48.6%
5.26

Showing 25 modes with 5+ games.